Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Saturday, January 28, 2012

Traveller OGL: Alienist [RPG Peek-a-Review]

Considering I haven't been doing a lot of roleplaying game coverage in my blog, I figured it's about time I did. And what better than to start off with one of my fave indie RPG publishers? Postmortem Studios is the small-but-mighty ship James "Grim" Desborough calls his own, and he always gets very talented folks to work with him. This has culminated into a steady stream of numerous releases for the RPG market, most, if not all, being carried by one of the best places to find e-versions of an incredible variety of RPG products: RPG NOW.

One thing first, though. You may notice I have earmarked this entry "Peek-a-Review". What the hell does that mean, anyway? Simple: I don't usually like doing super long and comprehensive reviews. Or maybe I haven't playtested them (as is the case here). I guess I'm, um, sorry if that bothers you. What I prefer is talking about the item, maybe whine about it if it offends my delicate sensibilities, or maybe I unleash the hyperbolese and go gibber-faced insane. Who knows. But if you want a review that reads like a badass Homeric poem, I simply cannot recommend RPG.net enough.

Anyway, on to Alienist, dammit.

The Copy
"A full career path for the Traveller OGL Many people are fascinated by alien cultures but for some it becomes an obsession and for a few, exceptional people they become a part of the culture that fascinates them. Accepted in a way that most never could be. Caught between their own people and their obsession, the Alienist is a bridge between disparate cultures separated by light years, psychology and even biology."

What You Get
The Alienist PDF is a rather short affair, and is pretty no-frills. There isn't even a credits page. It clocks in at nine pages, six of which are what I call "Meat Pages"; as in, ones with rules and aren't OGL licence stuff or the cover. The Meat Pages are breviloquent* concerning the description of the Alienist class, and it still manages to be well-written. Then you get a few pages of charts which are laid out in a way that almost made me go cross-eyed at first... However, when I look at the specific part of the chart I need to read, it's not so bad. Charts and tables are available for Skills & Training, Career Progress, Ranks and Benefits, Mustering Out Benefits, Mishaps, and Events. You probably won't be surprised when I say the Mishaps and Events ones are my favourites. And, indeed, reading through them was interesting, but not as entertaining as I had hoped. Then again, Postmortem most likely made the right decision in that case. There are some new rules and new equipment, too, with the new skill "Integration" making perfect sense when an Alienist is immersing themselves in an alien culture (I hear this becomes problematic for those Alienists visiting LV-426). The major standout in the equipment section is "Bodyswap" (TL 14, by the way), in which someone who feels they are born to the wrong species-- called "xenodismorphia"-- can, well, you know, fully integrate themselves. Pretty neat, really. There are a few more items and then that's it... roll License Agreement. To me, everything looks fairly balanced and it's excessively unlikely it will break anything.
(*Yes, this is a word. I find it friendlier sounding than "laconic".)


Art und Layout
Overall, the art and layout remain cost-effective without looking too cheap. The cover art is decent enough, and doesn't make me want to kill myself. Always a good thing, I suppose. It's really not bad, man. In fact, I dig it. Have you seen some of the art in indie games out there? Yee-ikes. There is not much more art to be had aside from the cool cyberspacepunky border bits; which I love, honestly. The layout is simple, single column style, which you should be able to read with ease. There is the aforementioned problem with the tables and the like, which look a bit crammed to me. But once you need to find a particular listing, you should have no problem. As for the editing? It's good. Being the nitpicking editor bastard (and obvious hypocrite) I am, I like the cut of this product's editing jib.

Bang For Your Buck
There is no other way to say it: This mofo be fiddy cents, dawg. That's right: 50 cents. Bang/Buck-wise, this is rockin' and rockin' hard.

The Bottom Line
Look, I promise that next time I'll have something cooler for my "in conclusion" title thing... But the bottom line is that if you play Mongoose's Traveller, you should totally check this out. It's cheap, it's informative and to the point, and I really don't know when the last time I saw something so cool and nifty that's dropped right into any Traveller game for the price of making a crazy homeless dude leave you alone. Personally, I'd put it in my Traveller game if I were running one. And that reminds me: I need to run one. I am dying to do a Judge Dredd or Strontium Dog game. The Alienist class would work well with them, too. I'll let y'all know how that works out when I get there.


Lethality: The vessel had a crew of six brave souls who went to go check out that alien world and ended up on the dead and/or bugshit poopers side of things. One man made it back. He was carrying two arms, one of which still clutched a ray gun. Or maybe it was a newer model hairdryer.

If you play Traveller you would be doing yourself a disfavour not buying this.

You can purchase it here.


Wow, this was MUCH longer than I anticipated. I would like to thank Postmortum Studios for sending review material my way. I will be featuring and reviewing more of their products in the near future, including talking about one of them on the upcoming MouthFist Podcast.


--


Comments are always welcome. Except from you. Yeah, you. You know I'm talking about you-- yeah, over there. And, of course, there's the email option.

Friday, January 27, 2012

Total Party Kill 1/27/12: Mouthfisting the Zombie Dickheads for Science

First, the banner:

Ta-DAHHHH!

And hey, how about another banner I found in the images dead elephant graveyard for this blog?



Just gaming, though? Shame.

Anyhow, welcome to another Friday here at Diary of a Grognerd. After the jump, you will find links to everything that went up here since last Friday, links to neat things around the intardnets and ultrawebs, and a couple featured "X of the Week!" items.

And... get ready... get ready... steady... JUMP



Midnight Mini pr0n: Reaper 012312--GO!

Hello, you magnificent creatures of bastarddom--

Wait. Is there two d's in "bastarddom"? That's gonna bug me.

Welcome to another Midnight Mini pr0n! Tonight's pr0n features an old favourite of mine and many of yours': Reaper Minatures.

Reaper is one of those outfits who produce consistently awesome and affordable minis. They have an incredible selection to pick from and they even have very nice paints. Just go and poke around their site for a while. You'll spend hours there... and then? And then you'll want to order stuff.

And then?

And then you'll notice they give free shipping on orders of $25 or more for the USA... and CANADA! This means a lot to me, as I complain a lot about shipping from the US to here.

This Midnight, I invite you to take a look at what new treats Reaper has to offer today (or, technically, yesterday, but whatevs).

CLICK ON THIS LINK AND BEHOLD, SON (OR DAUGHTER).

Now I will show you what I love. Now, I'm no miniatures racist. I love them all... but there ARE ones I prefer more than others.

You know, kinda like how I am with my kids*.
(*Obvious joke is obvious. Right? Pleasedon'thurtme.)



"Damn your hammers of war! I said GO THAT WAY!!"

Looking above this text, you may instantly understand why the combination of Reaper Miniatures and designer Bobby Jackson are a match made in heaven. You can go directly to the listing for "Erik Proudfoot, Intergalactic Marine" here. You will also want to see more of Mr. Jackson's Intergalactic Marines-- and don't worry, I got yor back. Just GO HERE.

Moving right along, another standout new fig for me from Reaper is "Shadowguard, DkRch", also by-- wait for it... waaaait-- Bobby Jackson! Check it:

"Yep. I'm totally badass, yo."

But all minis can't be swaggering badass mofos created by Bobby Jackson (who, I bet, has laser shooting eyes and a chainsaw fist). This next one is nicely crafted by one Patrick Keith. It is very badass in its own subtle way.

"Bitch, where my shoes at?"

It's hard to find a great female miniature these days, you know? Well done, Mr. Keith. Quite elegant. The entry for "Trinia Sabor" is HERE.

While all the new minis Reaper are offering as of today [ed: yesterday-- okay, well technically technically, this week] are, in fact, freaking neat-o, these three really grabbed me.

My thanks to @minireaper, which is where you find Reaper Miniatures on ze Twitter. They are a most-follow for minis-fans, by the by, as they are incredibly helpful and communicative. I'm assuming they also must love tacos, too.

I hope you've enjoyed this latest dose of pr0n! I do have one question to leave you with:

Midnight Mini pr0n will always happen at Midnight when I post it-- but which timezone should I use for the posting time? Right now it's posted with my timezone, PST, in mind. Thoughts? Go ahead and sound off your vote in the comments. Or email me if yer shy.

Wednesday, January 25, 2012

Behold! The Enemy of All Mini-Kind

Recently, I've gotten into painting miniatures again. While I have loved minis since a very young age, I do go through periods where I don't feel like painting them. Oh, I'll buy them. Then they'll sit in a box while I wish very, very hard for them to paint themselves, or "Why can't I get these pre-painted", which all leads to the fact that I'm too damned cheap to pay someone to paint them for me.

Well, like I said already: Recently, I've gotten into painting miniatures again... And I will be happy to show my terrible painting skills off soon, but in the meantime I would like to show you some photos depicting one of the greatest threats to minis and mini supplies out there.

Many of you can feel the dread because you already know what I'm talking about...

What am I talking about?

What.

CATS.

Behold their frightening power... the way they move around a modelling workspace with such predatory grace. They are also REALLY VERY TOTALLY curious... of anything breakable, natch.


Ooooooo!

The way they poke around and then, when you catch them in the act, they just... they just...

Whaaaaaat...

They just look at you.


But then, how can we get mad at them, like, ever?

They blur before they pounce.

They're SO CUTE. Gah, I can't stand it.

Also, you'll be pleased to know that Luna also bats at me to get my attention when I'm writing. It's just adorable. She's very distracting and fuzzy, you know.

Incidentally, my lovely girlfriend also does her art things right next to me. It's probably sickeningly sweet, with her drawing and me painting. Awww, nerd love. But, more importantly, she is vastly more talented than I at Art. I will show off some of her Art soon here in Ze Blog.

Sunday, January 15, 2012

ULTRAMARINES: Well, it coulda been Dragonlance



Ultramarine? Your mom is an Ultramarine!
"My mother is an Imperial Fist. Dick."

Last night my girlfriend and I watched Ultramarines: A Warhammer 40,00 Movie. Now, I've seen it before. I liked it before about as much as I liked it again: "Meh" comes to mind. And truth be told, I hate it when people "meh" things. Have a fucking opinion or don't, but don't be all like "meh".

Well, I do have an opinion, and aside from whining on Facebook once or twice, I don't think I've said anything on this subject as of yet.

What exactly is Ultramarines? Here, read the synopsis. My lazy ass will not be bothered to write it out for you. I'll wait.

zzzzZZZZZ--huh??? Oh, uh, welcome back!

Now if you plan on seeing it before you're tainted by opinions and such, I recommend the stopping of the readings of this entry right now and go watch the film. Then come back and decide if you think I taste like taint or not. Go. Now.

As for the rest of you... (or you who has come back-- welcome back, again, blah blah etc)

Tasting taint-- in Ultramarines, you totally can according to the Apothecary.

My girlfriend knows nothing about Warhammer 40k and so while she felt some scenes were cool and neat-o, nothing really grabbed her. Also, the animation was jerky, bland and bothersome. Sadly, I have to completely agree. There were moments of "FETH YEAH!", but they were few and far between. If you've had no experience with Warhammer 40,000, then you are better off not watching Ultramarines, as it will leave you confused... and stuck listening to the hyper-jabber of some mouth-fapping rabid fanboy.

For the record: I'd like to say "I'm sorry" to my girlfriend.

It has good voice acting and some decent action sequences, but overall it feels shallow and hollow. I have a feeling the script, penned by The Mighty Dan Abnett, was probably stronger-- or was intended to be better-- before we see what we, well, saw. I don't expect award-winning storytelling, mind, just action pulp with a rollicking good shoot 'em up, decapitations and whirring blades of death & dismemberment and such.

Ultramarines at least has the death and dismemberment down.

Get some.


In a nutshell, the story is thus (Spoilers! for you whiners out there):

-Young Marines go on first combat mission (weren't they Scouts for years first??).
-Said Marines are led by a kick-ass Captain and have a grizzled vet as an Apothecary.
- An "Apothecary" is a medic guy who patches up the wounded and collects a fallen Marine's gene seed.
- No, "gene seed" is not a euphemism.
-They go someplace.
-Someplace where other Marines have been slaughtered.
-Chaos Space Marines fresh from the Chaos Space Marine Factory show up.
-Stuff happens. Boom bang biff pow. Captain dies.
-Also: Violence.
-They try to get back with the MacGuffin they found.
-Big fight happens. Action. Dead Captain shows up to hand out asses like candy corn.
-Surprise! More violence.
-Surviving Marines go back to Homebaseshipplace.
-Surprise! Captain turns out to be the daemon.
-Did I mention the daemon?
-Oh, and have I mentioned Brits spell "demon" as "daemon"?
-But it's pronounced "dee-mon". Go fig.
-You don't see it coming, but lots of more violence stuff happens.
-Daemon Captain is defeated by Sean Pertwee voiced protagonist...
-...With a special-- wait--just--wait--WARHAMMER, foreshadowed earlier.
-Everyone has a good laugh, snorts coke off hookers' tits and enjoys a donkey show*.
-Full circle-- new Marines are sworn in by the two surviving protagonists.
-Surprise! They swear on a WARHAMMER.

(*I may or may not be making this part up.)

Aside from a metric sump-ton of what I perceived to be oversights, errors, and blatant plot-problems (e.g: Why does an entire company of Imperial Fists defend a Shrine World; and just them? Aren't there only 1000 Imperial Fists anywhere to begin with? Can someone help me with this one??), I was also left feeling sad that there's no sense of scale. The Adeptus Astartes-- Space Marines to you non-geeks-- stand, on average, 8 feet tall (and taller), are enormous ass-beating Angels of Death and Dooooom, but we have no sense of scale since they seem to be the only dudes we see. I suppose we also see some tech-servitor dudes, too, but they don't count. Some Guardsmen, say, on the Shrine World, would have been perfect for scale purposes. I will hand it to the production crew for coming up with clever ways to illustrate the heavy power armour and just how nimble Battle Brothers (Space Marines) are when they're wearing it.

Scale Fail here? Nope. That's a BIG ship, man.

Girlfriend just pointed out "And didn't they die rather easily? Like TOO easily?"

The simple answer for her is: Yes.

Ultramarines does have a very important thing going for it: It's not Dragonlance.

Let me explain.

Dragonlance was one of the worst animated disasters of several lifetimes. Like Ultramarines, it was one of those animated features with cool celebrity voices you got excited to see. You didn't care if it looked like it was going to be a G.I. JOE cartoon from the 80's, by the looks of it. You don't care that Lucy Lawless and Kiefer Sutherland were probably going to semaphore it in, not really giving a shit.

Well. I will say the actors actually did a good job on Dragonlance-- with what they had to work with.

What resulted was something too horrible to ever talk about, but I'm sure I'll suck it up at some point and do a write up on Dragonlance, anyway. To put it as eloquently as possible: Dragonlance sucked so bad that a crack team of physicists were assigned to repairing the damage to our universe that it caused. In other words, it sucked and instantly became the windowless white van of animated adaptations where beloved properties are concerned.

It made the Dungeons & Dragons movie look like Children of Men.

Pictured: Better than Dragonlance.


Anyways, enough about that steaming pile of shit. I suppose it's my special way of saying "Ultramarines is pretty terribad, but it's not a steaming pile of shit, and you can watch it a second time without ever feeling the need to kill yourself or your loved ones."

As a hardcore Warhammer (40k and Fantasy) fan since 1987, I have to say I was pretty disappointed. Does that mean I didn't buy it on DVD? No. In fact, here, order it. Have some fun with it. But only get it if you're okay with it being worse than any Black Library book you've ever read.

I happily bought the Mutant Chronicles film. I may have a problem. What? WHAT? There's a 2-disc collector's edition???? Yes, I will buy this, no doubt.

Whoops! Getting really sidetracked here... So, yeah, Ultramarines also offers some excellent voice work all around, and includes epic-awesome talent like Terrance Stamp, John Hurt and Sean Pertwee. In a nutshell, if the animation and story had been tighter, I would have wet myself in complete satisfaction. However, when the opening cutscenes from the Dawn of War videogame kick your rump where action animation is concerned... well... um... yeah.

But I judge harshly. I still would like to thank the cast and crew of Ultramarines for finally putting a Warhammer 40k feature out.

I just wish I wasn't so put out by it.

Kneel before Severus.





(Images pulled from the Ultramarines movie website*. Give it a visit! Nice site.)
(*Except the BloodRayne one, which is yoinked from Wikipedia.)


--

Lethality: Six players showed up to play today and only one watched their Halfling acrobat die horribly. The rest of the group had some close calls, and the snooty High Elf lost an ear and part of his upper lip. All told, they still made out like drunken bandits. The DM is fuming and plotting something involving man-eating, intelligent falling rocks to unleash on the party next game session.

--

Questions? Comments? Rotten fruit or suggestions or suggestions for rotten fruit? Then drop me a line and such. Don't be shy... No, really, I'm starting to really creep my girlfriend out and she's-- she's looking right at me, isn't she... poop.

Midnight Mini pr0n: Back for the Space S****n Attack!

It's good to be back. And Happy Midnight, everyone in the Pacific Standard Time Zone! Chances are, though, that you're reading this the next morning because you don't live in the same time zone as me and other Awesome People. Chances are that I'm writing this much earlier, updating it piece by piece as I work on other stuff (like your mom--BAM) and then having the damned thing post at Midnight.

Really, it doesn't matter. I like using the name "Midnight Mini pr0n" and you will like it, too, like it or not.

Tonight I would like to geek out over discovering Mega Miniatures. Now, I may have discovered them before, but it's been a while, so give me a break, okay? Let's get to it!

Note: All pictures are pulled from the Mega Miniatures site and eBay store. If anyone over at Mega Miniatures has a problem with this, please contact me: synabetic (at) gmail (dot) com.
Part of me dreads saying this, but I hope this company doesn't get nailed by You-Know-Who... I mean-- dare I say it?-- they have Space Skaven-esque figures and Sci-Fi Beastmen available! I guess it should be stated right freaking now that this is my opinion and my opinion only. Period. I am certain Mega Miniatures had no intention of their miniatures looking like or reminding anyone of a particular miniatures line. Got that? Good.

First, I encourage every goddamned nerd reading this to look through their eBay store and PDF catalogs. There is some epic stuff to be had! I am going to document my wish list. Deep breath. Prepare the sacrificial altar with the requisite baby hearts. I'm gonna freak right the heck out.















Looksss, man-thing things! Space Skav-- er Ratmen! I've been kitbashing rodent-doods like this for years, but I was excessively pleased to see this selection. My Rogue Trader RPG players, on the other paw, will most probably be displeased. The sculpts appear decent and I was reading that these are tin minis, and while I used to be pretty resistant to the "tin movement", I'm sure these will be just fine. Oh, and the price. A great price, and they also offer affordable shipping rates. But wait-- there's more!








Man, those rat-dudes look badass! I foresee spending in my future... I'll report on what they're like in person when I finally get around to feeding my habit.

While you're here, reading, do know that individually these Space Ratmen are running $2.50 a piece for the average sized ones, $4.99 for the large ones and $1.50 for the smaller ones. To save space and time, I have not included the 15mm Ratguys, but you should totally check them out, yo.

Moving on...

This has to be shown Big Picture style.
























Feast on the Motherfething Awesomeness. What I see here is a miniatures line that will appeal to fans of Undead, The Terminator, Necrons and Westworld. You could even do Galaxy Rangers meets Deadlands in Spaaaace, pardner.

In other words: I love them.

Yeah, sure, some of the sculpts look a little goofy, but overall they're magnificent and give me all kinds of gaming ideas. They also give me ideas on top of already formed Evil Ideas I have for my Rogue Trader RPG group (perhaps you're getting the impression that said group is going to hate-love me-- good).

There are many, many more minis to be had by the fine folks over at Mega Miniatures, including classic Grenadier models from Ye Olden Days of Yore. Yeah, a buddy and I nerded it up over them on Facebook last night.

My girlfriend probably thinks I'm pathetically weird.

I will show you some more things of beauty. Truth be told, I am a man who appreciates devices of execution. Don't judge my violent solutions to society's problems, you bigots. I'm perfectly normal having wanted gallows and headsman playsets since I was seven.






















Nice. For those of you who don't have the same kind of gallows humour I do: Sorry.
The dropped shoe is a very, very neat touch, by the way.























I wouldn't recommend this as a way to get a head in life.

Speaking of heads, I think they have mounted ones available through their catalog. Really, this is one of the first places to-- wait for it-- head to when you want something other than paper scenery. By the way, WorldWorks produces some of the best paper terrain stuff on the market, as does Fat Dragon Games.

Anyone looking for good tips on some stocks?





















Oh, I kill me. What's that? You want to do this to me, don't you:
























Tempting to make a rack joke about the lady in the stocks, too...

Right, I understand. But when you're all done doing what you do, make sure you get the proper equipment to clean it up:

















Hee hee hee...

I really need to get me these things. Be sure to check out the rest of Mega Miniature's scenery.

Oh! And for you child haters out there...






















Yeah, yeah, cry me a river kid. That'll teach you to never steal another man's Veritech fighter again.

That's all for now, folks, I hope you dug this one. It's a bit long in the exacto-bladed tooth, but I figured I'd throw in a bunch of images. As for an image to leave you on, here's some Skeletons.

Everyone loves Skeletons.




















Thanks, Mega Miniatures, for producing some excellent things to choose from! I'll totally blame you when my girlfriend complains I haven't bought her flowers lately or haven't taken her out to the tapas bar in a long, long while.

Questions? Suggestions? Comments? Leave a comment damn it. Or if you're Intardnets shy, shoot me an email: synabetic(at)gmail(dot)com

Saturday, January 14, 2012

And We're Back. Sort of.

So, there I was taking a break from reading this wonderful book I'm editing and I was thinking "I really should update my Depressalin blog". Yeah, that's a link. Go and check it out-- not for the faint of heart.

Anyways, lately I've been thinking about miniatures a lot. I also linked to this blog recently when talking to someone. And then, when I was thinking about that other, more personal blog I do, I thought about this one. It's been a long time since I updated it... But I should. I mean, where else would I freak out about miniatures and gaming? I could do it over at Depressalin, but then it becomes unfocused nonsense. And there's enough of that.

I also think I become more productive when I'm not smoking.

Anyways, again, I think I'll bring this blogthing back, if only for doing Midnight Mini Pr0n again. I really enjoyed wigging out about miniatures and such. I might even do Total Party Kill again... and you probably don't know what that is. I know what it is. I know.

I'll see about doing a miniatures post at midnight. Then again, I may forget. Anyways, again again, I hope to entertain at least two or three nerds out there.

Maybe four. Dream big, kids... dream big!

Wednesday, May 26, 2010

Today's Game...

...was a few rounds of Magic: The Gathering with my roommate. Of course, he totally schooled me hard, since I haven't played since I played Magic with my ex-wife about a year ago.

Quick aside: We bought Magic theme decks to play with each other so we'd have things to do and keep the marriage fresh. Jeez, thanks a whole helluva lot, Magic. But seriously, now I have a whole stack of theme decks and better company to play them with. Victory!

Anyways, the roomie and I played a few hands and I got introduced to the Planechase variation of M:tG. Sadly for my roomie, by that point I was tired of playing. Still, I look forward to tooling around with it more in the future!




Depressingly, I won one of the four games. Each time (minus the Planechase game) I played with my Coldsnap Snowscape black and blue deck, while Knoll (my roomie) played the Morningtide Battalion white and blue; Shamanism white, black and green; and Going Rogue blue and black decks. As I said, Knoll handed my ass to me-- except for the time when my magical undead minions triumphed! And it was only really due to me drawing my Rimefeather Owl... I mean, just look at this sucker:



















Okay, sure, I got lucky and drew him every game... But I wasn't able to use him to any damn good effect until the third game in, where I came back from the almost-dead to take Knoll (who was at 20 hit points, mind) out in one shot. My Rimewind Taskmages and Storm Elemental helped out a lot on that furious assault, as well. So, really, aside from my one Zombie Musher, my undead minions did next-to-dick.

By the way: The Zombie Musher may one of the best cards evar...



Does he (or she) rule or what?

All in all, a fun time was had. My thanks to Knoll for taking it easy on my dense ass.

While I don't play M:tG all that often, I would love to make a super-killer-awesome undead deck. It doesn't have to be a Winner Deck, either-- I just love playing a cool deck full of dead things. Any suggestions would be greatly appreciated!

Monday, September 8, 2008

Update [Updates!]

Heya! Don't worry, I'll be adding more stuff to this blog soon. I just needed a little break-- whilst using my Birthday Time as the perfect excuse. I'm also playing through Elder Scrolls IV: Oblivion of the first time and I'm really enjoying, though it's no Morrowind. I hope I can give my thoughts on this in the future.

For now, here's a link to a nice, short interview with late, great Bob Bledsaw (of Judges Guild-- RIP, sir), from way, way back in Pegasus #2! Yeah, it's interesting to note they made a tidy sum in sales and it's also incredibly fascinating to take a look at the mindset of indie games publishers from the early days of RPGs.


Right, so I blame to do a list of short reviews soon to catch up. Let's see if I can hold myself to that lofty goal...

Tuesday, September 2, 2008

TOTAL PARTY KILL #3

Hey folks! If you don't mind, I would like to direct your attention to my latest column-thing of TOTAL PARTY KILL over at Comics Waiting Room.

This fortnight I cover some stuff like my thoughts on D&D 4e, Mutant Future (a brilliant Gamma World semi-clone, available as a free PDF), Houses of the Blooded (or rather, the $5 deal!), Twilight: 2013, some bits about Warhammer 40k: Dark Heresy and how I think it runs (so far), One Monk Miniatures (some of the best paper minis out there-- seriously! And they're giving away FREE DEEP ONES!!), Hirst Arts (they make moulds so you can make your own plaster terrain pieces), Gun Street Girl (a terrific webcomic involving a kick-ass woman and the magician she works for), Conan the Cimmerian #2, Libris Mortis and The Bonegarden as idea mines, Fate: Undiscovered Realms (a fun new Diablo-like), JESUS HATES ZOMBIES (featuring Lincoln Hates Werewolves!!), Sails of Blood (pirates!), The Harvest War over at Zuda.com (fantasy!), and a bunch of little things you'll digm like a great rpg that fits on a sheet of paper and a links to more free crap.

So, please... get to it and tell me what ye thinks!

123


This latest issue of CWR has lots of great stuff, including comic book reviews; a director's cut of Brandon Jerwa and Eric Tarutmann's Wide Awake: Behind the Wall of Sleep from the new Popgun 2 anthology-- which is shown on CWR in it's 9 page entirety! (and it's AWESOME); a new Jess Knows Best (geek advice column!); an interview with the creator of The Devil's Panties; and Elliott (two Ts!) Serrano showing us the future of DC Comics movies!... plus much, much more.

A very engrossing issue of Comics Waiting Room for sure. :)

(X-posted in my Livejournal!)

Friday, August 22, 2008

I Blame 40k

I was going to post a review today-- and maybe I still will before I go to bed later. But right now I'm getting ready to run an online game of Warhammer 40,000: Dark Heresy using a mix of Skype and OpenRPG. We'll see how it works oot!

I also spent some time today talking about the proper way Jesus should hate on the undead.


It's important, you know.

Tuesday, August 19, 2008

TOTAL PARTY KILL #2

Just covering my personal blog-assosphere, and posting that the new TOTAL PARTY KILL column is up over at Comics Waiting Room!

What should you expect to get your grubby eye-mitts on? Here's a taste:

"In this installment, you can find coverage on the following: Chaosium’s Basic RPG, Pathfinder RPG Beta, a couple terrain treats from Fat Dragon Games, me not really covering Warhammer 40,000: Dark Heresy , Grey Ranks, Foundry miniatures, some excellent ideas sources via MonkeyGod Enterprises, Geneforge 4 and other tasty items.

I’ll also give you my quick opinion on the following comics: Red Sonja #36, Fall of Cthulhu: Godwar #1, Crossed #0, Army of Darkness #11, Knights of the Dinner Table Special #1, H.P. Lovecraft’s Haunt of Horror, Dragonlance Legends #1, The Gloom, two Warhammer 40k comics and more…"

So... what are you waiting for?

GO HERE NOW, plz.


Lethality: What? You need a Lethality Rating? Pah! Not to toot my own galleon-load of trumpets, but I think TPK is a triple TPK at least this bi-week. So there.